3D Game Development with LWJGL 3

Updated 18 hours ago

3D Game Development with LWJGL 3

This online book will introduce the main concepts required to write a 3D game using the LWJGL 3 library.

LWJGL is a Java library that provides access to native APIs used in the development of graphics (OpenGL), audio (OpenAL) and parallel computing (OpenCL) applications.This library leverages the high performance of native OpenGL applications while using the Java language.

My initial goal was to learn the techniques involved in writing a 3D game using OpenGL. All the information required was there in the internet but it was not organized and sometimes it was very hard to find and even incomplete or misleading.

I started to collect some materials, develop some examples and decided to organize that information in the form of a book.

Source Code

The source code of the samples of this book are in GitHub.

The source code for the book itself is also published in GitHub.


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Comments are welcome

Suggestions and corrections are more than welcome (and if you do like it please rate it with a star). Please send them using the discussion forum and make the corrections you consider in order to improve the book.


Antonio Hernández Bejarano

Special Thanks

To all the readers that have contributed with corrections, improvements and ideas.